Jenna Raybould

Jenna Raybould

Young Technologists 2025
Queensland University of Technology
Queensland

Focus are

Sustainable futures

About me

I have always enjoyed computer games and playing around with coding but in recent years I have become aware of the potential they have to make a real impact. There has been a lot of publicity about the possible negative impacts, which are real, but there is also real potential for games to provide positive outcomes for a wide range of people. Games can educate and inform people about important issues like sustainability. They can promote understanding of cultures, lifestyles, and varying abilities, thus promoting inclusion. They can engage and stimulate the brains of all ages from early learners through to the elderly. Games can also be an important driver of economic growth in Australia’s cities and regions. I hope to be able to create games that can make a positive impact in the lives of a diverse range of people, as well as just being fun.
"I want to work towards changing the negative publicity around video games and demonstrate that games can promote sustainability, inclusion and education, delivering positive impacts to a diverse range of people and communities."

My passions

  • Video Games
  • Sustainability and conserving Australia's native flora and fauna
  • Music and Performing Arts
  • Diversity in STEM
  • Language learning